Last week was mired by the flu which made it a bad week for production (and only slightly less bad for meetings).
Some notable stuff did happen, however.
We kicked off project Maguro which is going to cause our all star team a lot of work —and a lot of fun— in the new year (see Kars’s Week 182).
Tuesday night we had the fourth UX Book Club Amsterdam discussing the book Game Design Workshop. eBuddy hosted us and it was a lot of fun both talking about game design, how it pertains to interaction design and reminiscing about old games.