This week was the week where we were in full sprint for the pilot launch of KAIGARA. Besides that we had a dinner off NEXT with some people involved and some speakers. What I managed to catch from NEXT’s program while working was nothing short of splendid. Bruce Sterling’s talk has been shared widely and I’m eagerly awaiting Anab Jain’s to be published as a video (the slides are already there).
On Thursday I managed to set aside a bit of time to go to the local multiplayer picknick at Amaze. The Amaze Indie Connect is the most fun event of the Berlin game scene and it always gets lots of very cool people to come out. Just sitting at the same table as Terry Cavanagh and Michael Brough left me a bit star-struck:
@amazefest #dgt13 #AMaze2013 Thanks 2 all for that wonderful time. I wish u a successful year and hope seeing u 2014 back in Berlin.
— Thorsten S Wiedemann (@ST0RN0) April 28, 2013
It was also nice to see lots of old friends who I manage to see a couple of times a year. My highlight of Amaze was to be able to play Samurai Gunn. This game isn’t available yet and the video I’m going to post below does not nearly do it justice. It is one of the most gripping multiplayer combat games I’ve played to date.
On Friday I had breakfast at the Sheperditchi1 and then on Saturday it was off to Paris for CHI for the designing gamification workshop run by Sebastian Deterding.
- I’ll explain later what this exactly means. ↩
The video of Anab Jain’s talk is up!
http://nextberlin.eu/2013/05/design-for-the-new-normal-3/
Thanks for the heads up!