It’s rare to find writing in German as lithe and delightful as what Christoph Rauscher puts out. The monthly lists are one particularly good example. I’m learning new and interesting words still in most of his pieces.

I totally agree that “Writing = Design” and you should hire him for Design/Writing/Illustration: https://christophrauscher.de/writing/

Seeing if I can move from Arc to Vivaldi but there are half a dozen radical improvements in Arc that *make* the experience. It just shows how much innovation and solid thinking was packed in all of that frivolous design.

Vivaldi on the other hand has a million settings which mostly show that nobody knows wat this app is supposed to be doing. There are entire note taking apps and e-mail clients in there but none of them fun or nice to use.

Products truly live and die in the pixels.

Logitech already has a forever mouse. No need for an MBA CEO to reinvent the wheel.

The G500s I bought in 2013 is still going strong, the only thing that’s missing is updated and functioning software to go with it. Logitech’s own driver offering was always absurdly bloated and after a couple of years dropped support for this particular model.

https://arstechnica.com/gadgets/2024/07/logitech-has-an-idea-for-a-forever-mouse-thatrequires-a-subscription/

Threads works functionally but as a product it’s very bad. As this article mentions being on Threads is a slow-motion exercise in going insane. Threads actively disables many things that make microblogging work and for the rest of the experience there’s very little thought that went into it other than “let’s make a text-based Instagram and see what happens”.

Threads makes Mastodon feel engaging (and that’s saying something).

https://maxread.substack.com/p/threads-is-the-gas-leak-social-network

The comments online around the Apple Vision Pro have been pretty deranged in a stupid kind of way. Lots of people jumped to the foregone conclusion that Apple released a failure or that it “wasn’t going to be a success”. Most of that seemed to have been motivated by clout chasing.

I don’t think that really matters that much other than serving to have the person making the comment show their ass for the entire world to see.

I feel that Apple Vision Pro is a deeply interesting and conflicted technology which is also the conclusion that Cortex reaches here. You’ll notice that Grey and Myke actually used the device and they are fairly knowledgeable about apps and ways of working/playing.

I got to take one home for a weekend and I can testify similarly except for missing out on a bunch of features. Because it’s only out in the US, I could not access a paid App Store or get an Apple Arcade subscription. That means I could only get the free vision apps out there which are incredibly lacklustre.

What everybody seems to have done is to take whatever IP they had lying around, wrap it into a VisionOS starter project and throw it onto the App Store. That will probably be the modus operandi for a while going forward. If you look at the absolute dregs on the App Store and now realise that making a good VisionOS app is probably at least 10x as difficult as making a good iOS app, then things are not looking good.

The only really compelling experience was the Encounter Dinosaurs app which is genuinely disconcerting and scary. But because of its very high production values, it’s also only a couple of minutes long.

Most compelling is using the Vision Pro to consume media. Watching movies in Disney+ is a fantastic experience if the device wasn’t so uncomfortable to use. Being able to watch sporting events on a massive screen with sidecar screens and 3D views of the course/track seems like it would also be excellent. It would be even more interesting if we would see a proliferation of 360 cameras to be able to place yourself in a Formula1 car or on a sports pitch. The amount of embodiment it yields, seems like it could go a long way to make remote meetings feel more real.

I agree with this review that this device is a devkit. I’ll wait for the real deal.

Late to the party but I very much love this interview with Karri Saarinen, the co-founder of Linear. Their way of working, “The Linear Method”, will be waved away by companies (“we can’t do that because…”) but with leadership with the right mentality and experience I don’t think it’s that far off at all. Ask your leadership how you can work like this.

Also I already know I’m going to use the term “side quest” a lot.

We don’t use Linear but we recently moved all our stuff from Jira to Github Projects which—even though it is mostly abandoned—is Linear-enough.

Most importantly, it is right on top of our codebase which is where I believe all engineering work should happen anyway.

Notion has formulas now (!) and here’s a formula to calculate a Cost of Delay column based on two other columns:

if(Value=="Killer" && Urgency=="ASAP", "1 Very High", if(Value=="Killer" && Urgency=="Soon" || Value=="Bonus" && Urgency == "ASAP", "2 High", if(Value=="Killer"&&Urgency=="Whenever"||Value=="Bonus"&&Urgency=="Soon"||Value=="Meh"&&Urgency=="ASAP", "3 Medium", if(Value=="Bonus"&&Urgency=="Whenever"||Value=="Meh"&&Urgency=="Soon", "4 Low", "5 Very Low"))))

As much as it pains me, I’m teaching myself Helix and trying out the Jetbrains IDEs. Code has been the first editor that really clicked for me but as with all free things, there’s a hidden price to pay for it.

(Also the quality of VS Code seems to be going downhill. At some point if they keep developing software past completion, the software becomes crap.)

https://ghuntley.com/fracture/

After using all kinds of note taking tools (eg. Notational Velocity) at some point some years ago I moved all my personal notes to Bear and it has been my secret productivity boost ever since.

I’m glad to see that they’ve held to the vision and didn’t compromise to get Bear 2 just right. It can be difficult to pull something like that through.

https://www.theverge.com/23786996/bear-2-notes-app-iphone-ipad-mac

It’s super lovely that Berlin has a lab which does these kind of user tested innovations on city processes. The work that needs to be done is written up here and it’s relatively straight-forward (there are just no short-cuts).

What we need with the Bürgeramt though is not 10% more appointments but the automation of at least half of the processes there to no longer need human intervention. We needed that 10 years ago.

“When Jake Knapp was running those design thinking workshops at Google, he saw that for all the excitement and Post-its they generated, the brainstorming sessions didn’t usually lead to built products or, really, solutions of any kind.”

“He believes that a justice lens can help foster collaboration and creativity in a much broader way that goes beyond our current power structures.”

https://www.technologyreview.com/2023/02/09/1067821/design-thinking-retrospective-what-went-wrong/

Important prototyping work to show how German government forms can be much better and much friendlier than what’s out there right now.

Getting anything like this to production will be very very difficult without a lot of systemic changes and groundwork done first.

It’s understandable that organizations try to make their word legible and simplify things. In fact, it’s one of the reasons for the organizational boundary.

The problem is that monoprocess pretty much entirely does not work for any creative/agile endeavour. Things are valuable exactly because they are complicated and messy.

A lot to like in this article (“They avoid scrum and SAFe like the plague.‌‌”) but I’ll settle for adopting the core thrust of it and just retiring the entire concept of a PO and never have to debate “What is the difference between a PM and a PO?” ever again.

https://www.digitalproductjobs.com/why-do-they-keep-hiring-product-owners-and-not-product-managers-and-why-you-should-avoid-companies-that-do/

Since the one digital thing that Germany is really good at is copying, here is the UK’s 2025 roadmap for digital and data. Just copy-paste it and do everything that’s in there.

  • Exceed public expectations
  • Equip civil servants for a digital future
  • Enhance government efficiency and security

Anything less than that is not really acceptable anymore.

https://www.gov.uk/government/publications/roadmap-for-digital-and-data-2022-to-2025/transforming-for-a-digital-future-2022-to-2025-roadmap-for-digital-and-data

Despite not being the biggest fan of Shape Up or of 37s, I still really enjoyed watching this video by Ryan Singer about Shaping.

It’s very well done and though I wouldn’t recommend anybody to follow this by the book, you would do well to take inspiration from it.

Love to see these updates from the German Digital Service. Not sure everybody knows that that organization exists now and what they’re busy with.

The work they’re doing is really good but what’s really staggering is how much of a gap they have to bridge here. These are basic buildings blocks of digital transformation that advanced societies tackled 10-20 years ago.

https://digitalservice.bund.de/blog/mit-kommunikationsdesign-nutzerzentrierte-verwaltungsmodernisierung-unterstuetzen

We’ve worked remotely like this ten years ago with Hubbub and had to come up with a lot of these tactics and tricks just to be able to get work done. In the meantime, it seems the tools have come a long way (imagine the things we could have done if we had a tool like this back then!) but people’s thinking is still stuck in the past.

https://miro.com/blog/hybrid-collaboration-field-guide/

I was amazed at how closely this article about product development at Facebook tracks with how I approach it: “PMs are 100% accountable for the results of your team.”

I’m doubling as EM/PM for a bit and engineers in my team fully own some of our projects. This is a combination of high demand and high trust that I think is working out well.

https://productlife.to/p/-execution-at-facebook

Stripe runs on written long-form documents in a way that I haven’t seen before. So that means somebody can go deep, like all the way down, and then distill it back out to everybody else. So you don’t have to do all of that work yourself. It does require a lot of reading for sure, but the benefit is great clarity of thought on complex topics.

Quick-thinking, quick-acting people do really well here.

One of our operating principles is “really, really care.”

https://newsletter.bringthedonuts.com/p/building-products-at-stripe

Moving away from Omnifocus

I started a new job and thought I’d try out OmniFocus for a change after using Things very intensively at the last job. Things felt a bit constricting and I thought I’d try out the alternative app for a change.

Turns out this was a huge mistake.

  1. Don’t learn a new productivity application while starting a new job. This was a lot more annoying than I expected it to be. In part also because…
  2. OmniFocus is extremely unpolished. I don’t know what they are doing with the monthly subscription pricing that they cash but developing the applications is not it. The tool is extremely bare and missing huge swaths of basic functionality out of some kind of misguided principle. Their quick add window looks and works terribly and is a bad parody of the one that Things has. The interface design looks like something I could also have whipped up (and I consider myself largely design blind).
  3. OmniFocus is also very old and has gone through a bunch of version updates which makes all of the user guides and documentation hard to sift through. I’ve more than once been reading about stuff that didn’t exist anymore in the current app.

I will be switching back to Things as soon as I can find out how to purchase it in the correct way. And because both of these tools are fairly popular there’s an exporter/importer so I don’t have to type everything over manually.

The more experience you have, the more implicit authority you will have. It can be tough to understand that when you propose a silly idea over lunch when you have 5 years of experience has a very different impact than when you have 15 years of experience — someone might actually listen to you and go make it!Really, this is a great thing, a sort of influential power you gain. It needs love, care and maintenance though — always work on getting better, learning from your mistakes and improving on your experience. There’s nothing more dangerous for an organization than a person with terrible ideas whom everyone admires professionally.

https://staff.design/rasmus-andersson

but I like working with PMs who went into it through channels other than the official ones, and are motivated out of their passion for building things and solving problems. Not because they feel it’s something they’re supposed to do, or because they think it’s prestigious, or because it is the default path from whatever elite school they went to.

That is an excellent and very opinionated list of criteria of how to gauge a product organization. I’m not sure whether I’ve seen any that hit all or even many of these. If you know of one, let me know.

http://dangrover.com/blog/2020/01/20/a-sanity-test-for-large-groups-of-pms.html

“So if, as a product leader/CEO, you think your team isn’t 1 working on things that truly matter, or 2 achieving results that justify the investment, it is first ON YOU to figure out which of the 4 strategy problems you have, and fix them.”

https://twitter.com/shreyas/status/1320105221570228224

A very solid thread on product as we are used to get from Shreyas.

“In the new city of the supertalls, man is born free but everywhere is in salad chains. The people are being made skinny to fit the skinniness of the buildings to come.”

“Whether the art that comes out of The Shed will be any good, or just social media-ready kitsch delivered in unnourishing experiential baggies for the ’gram, we don’t yet know.”

Every city worth a damn will be colonized and sterilized.

I usually say that application development (mobile and otherwise) is a solved problem but once you go to any kind of scale, you run into all of these operational issues which keep things interesting.

By a solved problem, I mean that figuring out what to build and building it is by now, for an experienced team, a linear endeavor. Aligning the rest of the organization to be able to do this, however, not so much.

https://twitter.com/GergelyOrosz/status/1195993293949194240

“75 jaar vrijheid, en wat krijg je? De lichtgevende lul van Daan Roosegaarde.”

https://www.nrc.nl/nieuws/2019/11/02/als-twee-mensen-hetzelfde-doen-a3978941

Not very fair but overdue for somebody who’s bought into his own hype and believes (as do most Dutch creatives) that all of their ideas are original.

I checked the concept and the video and it is indeed very reminiscent of the Stolpersteine without a mention and the presentation is as flat as we’re used to from Roosegaarde.

I’m very impressed by this design research blog by Maike Klip about the digitalization of Dutch government services and how to maintain a human connection.

https://klipklaar.nl/about/het-verhaal-van-de-digitale-overheid/

About password managers:
“But I never found a way to get people onto 1password in a single training session. The setup process has a lot of moving parts, involving the desktop app, browser plugin, online service, mobile app, and app store. It requires repeatedly typing a long master passphrase.”

People do not like to hear it but password managers are BAD. Even the best of them is so bad that I struggle to use it. (I do because I have no alternative.)

https://idlewords.com/2019/05/what_i_learned_trying_to_secure_congressional_campaigns.htm

“code is just a high precision design medium”

https://twitter.com/PavelASamsonov/status/1127207381673418752

From an interesting discussion of the nuances between product and design strategy a notable tidbit that sheds a lot of light.

Also while we are discussing the ever-shifting definition of design, here’s another interesting tweet.

https://twitter.com/MargoDunlap/status/1094073270910046209

You see this a lot with design wanting ‘a seat at the table’ but more often than not at those tables (which are inexplicably always at the highest echelons of power either in companies or government), most designers will not have the first clue what to contribute.

“The key to building this aura is to become increasingly detail oriented, to be more prepared than anyone else, and to have a higher bar than those around you.”

I’ve always dabbled heavily in product but reading something like this really gets me hyped up to consider switching into Product Management.

https://hackernoon.com/how-to-get-into-product-management-78c58bd9c8cf?sk=4acbf6fd7e8d2d9887bde3605ad2584f

Facebook did a half-hearted push towards a more messaging focused experience during the conversational boom, but didn’t manage to make any inroads and abandoned the effort. Whatsapp could have been the beachhead but with the original leadership and vision gone, nothing interesting will happen there. Instagram (also without original leadership) is slowly being turned into sludge by whatever PMs Facebook has left.

There is room for something new to kill Facebook, that is if they don’t buy or copy it in time.

https://www.nytimes.com/2019/03/07/technology/facebook-zuckerberg-wechat.html

This description of the Goldsmith MA Design Expanded Practice is more or less also how I prefer to work whether in my own practice or anywhere else. An exposition of how to redesign design education that is well worth reading.

We wanted to build a new form of post-disciplinary practice that utilised some deep material skills (from their UG degrees and professional practices) and theoretical skills (from a diversity of disciplinary backgrounds), but evolving them through team work and collaboration. We didn’t want to reduce design to a set of methods or ‘design thinking’ processes, we wanted to give students the space to develop and evolve a truly expanded practice.

https://medium.com/@matthewward/on-reflection-rethinking-masters-design-education-cd9cd8ad71c8

Parklets Bergmannstraße

I got around to visiting the Parklets in the Bergmannstraße. That is a plural because there are two of them during this pilot and that’s it.

Parklet Bergmannstrasse

As far as quality and usage goes I don’t think there is anything to complain about. The benches look and feel nice and they are being used by the tons of people passing through this street. It is nice to have some extra seating here that is non-commercial.

Parklet Bergmannstrasse

The only issue is that the rest of the street (especially the traffic situation on the thoroughfare) is still terrible. After having seen the botched project in the Maaßenstraße1 local government is afraid to do much of anything, let alone give this street and neighborhood the overhaul they so desperately need.

Maybe they are right to not do anything. Public works in Berlin have the tendency to not work out. If you already know that you are going to screw it up, you might as well keep your hands off it. But there are lots of new people in Berlin who demand better and in many cases are also willing and able to do it themselves. Let’s see how long the government can resist that pressure.

Begegnungszone Nein Danke

  1. That Begegnungszone is not an utter failure. It has reduced the average speed of cars driving through the street mostly by preventing them from holding drag races at night. Still it is ugly enough to be scary. []

Talk at Emerce Tech Live in Amsterdam

Last Tuesday I gave a talk at EMERCE Tech Live on the main stage of the Beurs van Berlage in Amsterdam. It was a lovely event and it was fun being back in Amsterdam however briefly.

It was a business focussed practical riff on my ‘Designing Conversational Interfaces’ talk that may have blown some people’s minds. So it goes!

Tech Live! 22

Tech Live! 24

A post shared by Alper Cugun (@alper) on

Now on stage @alper on conv interfaces. The good and bad. The power of simplicity #tel17

A post shared by Iskander Smit (@iskandr) on

A post shared by Iskander Smit (@iskandr) on

ThingsCon Amsterdam 2016 Talk

Tweet coverage of the 2016 Bot Summit at the V&A in London

I was at the 2016 Bot Summit in London a couple of weeks ago. I did my best to capture salient points from every talk in a tweet. Here are all of them in order.

Notes from Interaction16

I’m still waiting for the pictures of Friday to air on the IxDA Flickr and for the video of my talk to be posted, but here are some notes I found around the web about my talk (for my personal notebook).

Eigenlijk veel interessanter om 14:00 is ‘Conversations are the new interfaces‘, van Alper Çuğun (nog een Nederlander!). Als de mensen van Hubbub iets doen rondom experimentele interfaces, dan let ik op. —Vormfout.nl

Today Alper Çuğun will lead a session about ‘Conversations are the new interfaces’ and Marcel Schouwenaar will talk about ‘Trade-offs & Sharing’. —Embassy of the Netherlands in Finland

Alper Çuğun (@alper), who used to co-run a gaming company called Hubbub, talked about conversational interfaces. I’ve been really interested in these lately so I found it very helpful. He showed an example of a conversational UI that they developed and gave a rundown of do’s and dont’s when designing for them. One interesting insight was that they found that kids will read a lot of text if they get it in SMS-sized chunks. He smartly called conversational UIs the “UI for AI” and cautioned that they are not perfect for every use case. —Aaron Ganci

Another fantastic talk was from Alper Çuğun. He gave an overview of conversational user interfaces. It was based on his own experience making mobile games that use conversations and messaging as the main mechanic. He also shared an analysis of the tools out there to make conversational UIs and a prediction of where the scene is heading.

In particular, I was struck by how conversations, like the messaging apps we’re all familiar with on our phones, can lower the barrier to people using technology. It now feels very natural to text back and forth with friends. When machines can text with us, that might give us a sense of accessibility and agency in our interaction with them. — Michelle Thorne

Talk at Interaction16

I just got back from Interaction in Helsinki having given my talk about how Conversations are the New Interfaces.

I have been blown away by the response to and kind words about my talk. I think this is a conversation (!) worth continuing. Stay tuned for details on that.

Here now is a collection of photos I found of my talk (for my personal archive):

A not so secret Hitler

Rob Dubbin at the Awl has written a comprehensive account of what is wrong with Secret Hitler. I agree with his critique but I want to highlight one issue in particular.

I tried ignoring Secret Hitler but their design notes kept making their way into my twitter. I skimmed through them and found them to be well put together. The last one about illustration and graphic design however convinced me that the game goes well beyond just bad taste.

The problem is that the identity cards for fascist players in the game (shown below) display them als lizards where the liberal identities are shown as human. Fascists are inhuman, get it?

fascists

This is simplistic and immoral. If it’s not obvious why, here are three reasons:

  1. Depicting certain groups of people like vile animals is a way of objectifying them and an excuse to exterminate them. One of the lessons of history is that we don’t produce this kind of propaganda.
  2. Depicting the fascists as animals is not a reversal that makes it all right. The fascist of my fascist is still a fascist.
  3. Depicting fascists as intrinsically different from other people and easily recognizable as such is a deeply wrong and misleading fantasy.

This way of thinking is part of an ongoing trivialization of fascism and spreading it is harmful.

As Rob Dubbin says in his piece:

There should be a high bar for invoking this person, and there should be such a thing as falling well short of it.

The people making Secret Hitler are obviously intelligent, skilled and have vast resources at their disposal. I can only guess why they would make a game about this topic and then do it so poorly.

Insurance in the age of big data and personalized tracking

Last week there was some debate spurred by some of the larger insurers of the Netherlands who want to use tracking data to personalize insurance coverage. A piece in the Reformatorisch Dagblad of all places and Rob Wijnberg talking about it at DWDD.

The problem is that insurance by definition is not personalized and we should be protected from each other’s best interests. I tweetstormed about it and have recorded it below.

This is particularly salient from a design perspective if you see the tweets below. What this comes down to is a policy design problem of a vast scale, a level of abstraction up again from service design. People aren’t well equipped to make these decisions for themselves and they probably shouldn’t have to be. They should be aware of which expertise they are lacking and they should know who they can trust. Creating those two competencies are the two hardest problems of our time.

Chat as an important new platform for user experience

Talk about this is increasing all around us (see this piece by Cennyd) and I think it’s time for me to share some of our recent thinking on the topic as well. We believe that conversational user interfaces will be the way that most people will interact with digital systems from the near future on. That can be chat or voice or something else constrained to offer only specific responses or fully freeform. Natural language processing has improved to a point to make this workable and will continue to improve further.

Chat apps are the sine qua non of mobile devices. They are essential, they are everywhere and many of them are cross-platform. People use chat to connect to people but increasingly chat applications are used to interface with non-humans. Chat apps can offer a flat channel to a digital system or facilitate any and all kinds of persistent bots and application logic to be deployed. A great example is this a16z piece on the wide applications of WeChat in China.

The fact that chat apps are cross-platform creates a new smallest common denominator on which you can build applications that are guaranteed to work on all the devices the app runs on. This is a new OS. That people are used to these interactions and normally use them to connect to other people also creates a convenient habituation.

I argue that the bits of conversational logic deployed through chat can be called applications and do most things that apps do.

Most apps allow you to retrieve information or to perform an action. This is glued together with some chrome filled with awkward ever-changing (hamburger menu in or out?) architectures. They need to conform to stringent visual design guidelines while looking recognizably the same across lots of different devices.

Information retrieval and performing actions can be done via chat as well where an AI/bot counterparty will keep track of your context and give you the right cues at the right time. “Slackbot give me a GIF.”“Domoticz turn off the light.”

I am the purveyor of a small app to find good coffee called Cuppings. There is no reason why that same experience could not be delivered through a chat interface. No reason in fact why it could not be delivered better through a chat interface.

Add to that that making good apps is becoming an increasingly difficult endeavour because of device proliferation (mainly on Android), API bloat (on all platforms) and increasingly high visual and interaction design standards. Increasingly making a pixel perfect app that feels nice and works well is something that only larger companies can afford.

Most of the effort we spend right now into user interfaces could be moot if the experience would be delivered through a chat interface. That every app has a different UI and information architecture and that it has to be learned anew is a huge impediment to its adoption. We have recently built several chat based apps & games inspired partially by Lark. During testing we found that users don’t need to be explained anything because they are so familiar with the paradigm.

IMG_0147

Chat is here to stay and I’m incredibly excited to see how far we can push this new medium.

Understanding the Connected Home

The great Peter and Michelle have written a book called “Understanding the Connected Home” based on current developments around the topic and both of their professional interests.

I talked about the topic with Peter a bit and thought it to be a natural extension of his work in the connected devices spaces and their recent visit to Casa Jasmina in Torino.

I hope to get around to reading it soon since right now I have no desire or opportunity to live in a connected home. The housing stock in Berlin is old and does not lend itself well to connectivity. Our current house has a central water heater but even then most faucets are heated locally using electricity. Internet connectivity (let alone Fiber to the Home) is hard to find in many houses and you can count yourself lucky if you can get a Kabel Deutschland connection.

I think I would like to take the best of what these technologies can bring but they probably only make sense if you innovate in the other layers of a house as well as in what is built and the way it is built.

6S

If you look at the six Ss, connectivity consists of things at the manufactured level of Stuff (cheap consumer grade electronics from China). It latches onto the Space Plan and I would guess it has considerable effects on that and would benefit from changes in that plan. More problematically it pierces these layers and as such deteriorates the structural integrity of the house further. Connected things need to either interface with the Services layer or call for new Services to be deployed throughout the house. These move from the inside out but also from the outside —Skin layer— in when it comes to things like solar power and geothermal connectivity.

It seems an interesting though complicated time to be an architect. The API and expectation surface of a house is exploding while the margins and expertise of your average architecture practice leave a lot to be desired.

What would then seem obvious is that we need systematic and generative ways of creating our dwellings in which the inhabitants of a house are participants as much as the traditional experts are. It seems like connected homes will make more sense and sense made of them when you consider the movements of self-built buildings and open source dwellings.

Nakagin Capsule Tower

Yesterday I saw the documentary on the Nakagin Capsule Tower by Rima Yamazaki as part of the DOKU.ARTS festival here in Berlin. I wasn’t aware of this landmark during my last visit to Tokyo though I must have passed close by while cycling through the city. I’ll make a point to see it when next I visit if it still stands because that is exactly the topic of the documentary.

The tower is a prime example of Metabolist architecture by Kisho Kurokawa. Metabolism is a hard to define but influential strand of architecture that is described in the documentary as an architecture without timelag. It turns out that the tower by now, though charming with its tiny rooms, is outdated and unmaintainable. Most of the owners want to tear it down and have something new built there that makes more economic sense. Among architects and historians there are voices for preserving it as a monument to an important movement in Japanese architecture and other who think it could indeed be torn down.

Lindenstraße

The main reason why I wanted to see this movie is because next week I’m moving into a building in Berlin designed by a metabolist architect Arata Isozaki. He appears in the movie as a member of the metabolist movement and as an proponent of conservation. I found his reasoning to be somewhat incoherent and overly sentimental. I’m not sure what that means for the building I will be living in but we’ll see. I’ve only been there once, but I absolutely love the building pictured above. Time will tell whether that is justified.

Another architect Toyo Ito who expressed a disillusionment with metabolism was in favor of tearing it down. His reasoning is that buildings just like people are finite and that if they have fulfilled their purpose they should be allowed to disappear to be replaced by something new. This is a way of thinking about architecture that is mostly alien if you live in Europe but that I find to be extremely refreshing. I think our local hangups on history and current efforts to construct buildings in a historicized fashion are morbid but this is the way we do things in Europe.

All along during the documentary I had to think about some William Gibson I read about Tokyo but which I cannot find right now. So instead I’ll post this from My Own Private Tokyo that I came across.

The Japanese, you see, have been repeatedly drop-kicked, ever further down the timeline, by serial national traumata of quite unthinkable weirdness, by 150 years of deep, almost constant, change. The 20th century, for Japan, was like a ride on a rocket sled, with successive bundles of fuel igniting spontaneously, one after another.