Not very fair but overdue for somebody who’s bought into his own hype and believes (as do most Dutch creatives) that all of their ideas are original.
I checked the concept and the video and it is indeed very reminiscent of the Stolpersteine without a mention and the presentation is as flat as we’re used to from Roosegaarde.
Figma’s multiplayer support is fantastic and something similar should be a part of every creative application. Now they’ve also written a very understandable high-level overview of their implementation (with CRDTs).
I remember some very early conversations about the Basslet (now Lofelt) and its creative possibilities. Building their own design tools for this medium is a key move and I look forward to trying it out.
About password managers:
“But I never found a way to get people onto 1password in a single training session. The setup process has a lot of moving parts, involving the desktop app, browser plugin, online service, mobile app, and app store. It requires repeatedly typing a long master passphrase.”
People do not like to hear it but password managers are BAD. Even the best of them is so bad that I struggle to use it. (I do because I have no alternative.)
From an interesting discussion of the nuances between product and design strategy a notable tidbit that sheds a lot of light.
Also while we are discussing the ever-shifting definition of design, here’s another interesting tweet.
You see this a lot with design wanting ‘a seat at the table’ but more often than not at those tables (which are inexplicably always at the highest echelons of power either in companies or government), most designers will not have the first clue what to contribute.