A concretized framework for making better product decisions by Laura Klein that comes down to: get together, write things down, review things, course correct when required.
Truly, if you don’t throw hundreds of millions into the trash fire that is the big consultancies, there is no limit to what you can get done.
I usually say that application development (mobile and otherwise) is a solved problem but once you go to any kind of scale, you run into all of these operational issues which keep things interesting.
By a solved problem, I mean that figuring out what to build and building it is by now, for an experienced team, a linear endeavor. Aligning the rest of the organization to be able to do this, however, not so much.
A thorough and very useful teardown by Lara Hogan of management at the various levels of indirection.
‘IC work: hahaha’ indeed; I haven’t written a line of production code in a while now.
Such a well-written and cogent argument by Dave Mangot about how it definitely does matter whether you choose to deploy on Fridays or not and also that that choice is fully your own.
“75 jaar vrijheid, en wat krijg je? De lichtgevende lul van Daan Roosegaarde.”
Not very fair but overdue for somebody who’s bought into his own hype and believes (as do most Dutch creatives) that all of their ideas are original.
I checked the concept and the video and it is indeed very reminiscent of the Stolpersteine without a mention and the presentation is as flat as we’re used to from Roosegaarde.
I’m doing all of this instinctively but it’s nice to have written out what you could do as part of leadership development within your organization.
Figma’s multiplayer support is fantastic and something similar should be a part of every creative application. Now they’ve also written a very understandable high-level overview of their implementation (with CRDTs).
Always nice to read a positive career history from somebody, like this one by Alicia Hickey, but especially nice if you’re in it named as the team lead who made a crucial suggestion.
I remember some very early conversations about the Basslet (now Lofelt) and its creative possibilities. Building their own design tools for this medium is a key move and I look forward to trying it out.